If you haven't already heard about Argo CD, you're missing out on the simplest way to enforce git-based truth upon cluster-based chaos. Argo CD effectively pushes a targeted git repository into your cloud whenever it sees any changes that are not recorded in the repository. That means you can be sure whatever you've got in your repo is exactly what is running on the cluster, whether someone else modified are running config, or a hacker broke in an changed some password files, it doesn't matter; Argo CD will roll those changes back to whatever is in the repo.
There's a lot going on in the Argo CD community, and as such, there is a conference around the tool taking place in Mountain View, California, from September 19 to 21. ArgoCon will host three days of talks and meetings around continuous deployment and how Argo CD can enable faster and more reliable change management through the use of git as the source of ultimate truth for both developers and administrators.
While the first day of this event takes place at Intuit's offices, the second two days are located at the Computer History Museum, a great destination on its own. In between sessions, you should be able to sneak into the exhibit hall and see a piece of the ENIAC, and the very first "Bug," and actual insect Grace Hopper preserved in her notes after it had crawled into a ENIAC's wiring and shorted out a piece of it. And if you're lucky and he's volunteering those days, you can play Spacewar!, the first computer game, on an original DEC PDP-1 with one of its original authors, Stephen "Slug" Russell.
Talks include a keynote by Ed Lee, Fellow & Chief Architect of Development Platforms at Intuit, and talks from engineers at Apple, Adobe, Red Hat and New Relic, among others. Register now for this great event.
About the author
Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law.
I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.
I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.
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