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The European Council for Nuclear Research (CERN) has been pushing the limits to particle physics research since 1952. Most recently, you've probably heard of their work constructing the Large Hadron Collider (LHC), and thus discovering the Higgs Boson.

That journey ran in parallel to CERN's efforts to build compute infrastructure that could consume, filter and save all of the data that come flying out of the incredibly complex LHC. Why, just take a quick look at the panorama of the CERN LHC control room to get an idea for how much information and control is required to make this device work:

 

At OpenShift Commons Gathering, Amsterdam 2023, Jack Henschel detailed the work CERN has done with OpenShift and OKD. Check out the video at the top of this post to see his talk from Commons Gathering.

The OpenShift Commons Gatherings take place all over the world to coincide with events that bring in Kubernetes and cloud-native developers, administrators and architects, allowing users of the OpenShift Platform to communicate their successes to each other and to share their tips and tricks for meeting business challenges along the way.

If you'd like to see all of the talks given at OpenShift Commons Gathering, Amsterdam 2023, check out this playlist where we've made all of the videos from the show available. 

The next OpenShift Commons Gathering takes place in Boston at Red Hat Summit on May 23. You can sign up for this event here

 


執筆者紹介

Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law. 

I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.

I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.

 
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